Showing posts with label Blackhawk. Show all posts
Showing posts with label Blackhawk. Show all posts

Wednesday, September 15, 2010

Blackhawk Wingsdays Presents: Sketchbook Time!

It's going to be a light week for Blackhawk Wingsdays, but I did want to start sharing some of the Blackhawk sketches I've recently received. Starting at HeroesCon this year, I decided to begin a Blackhawk sketchbook. Now, I've never done a sketchbook before, so I was a bit trepidatious. Luckily, everyone I've asked so far has been gracious.

Here's the first one I wanted to share, by Jeff Parker:



Jeff Parker, who is a great writer and a swell guy, really nailed this sketch. When I asked him at HeroesCon if he'd do a Blackhawk sketch, he grabbed the book and said, "I'm doing Hendrickson!" This cracks me up every time I look at it.

Wednesday, September 8, 2010

Blackhawk Wingsdays Presents "The Black and Blue Hawks!"

The postwar popularity of the Blackhawks sort of confuses me. Comics audiences lost interest in most war-oriented series soon after World War II ended, but Blackhawk remained successful even beyond the demise of its first publisher, Quality Comics.

And it remained successful without evolving very much. The team still fought Orientalist villains and Nazis who survived the war and planned a return of the Reich. Not much later, they became cold warriors and stopped Communist insurgencies in real and fictional nations. And Chop-Chop remained a caricature that had to be offending someone by then.

In my Blackhawk research, I have not found much contemporaneous criticism of the series's politics or racial problems. The exception, though, is the parody of Blackhawk that appeared in Mad 5 (June-July 1953), "The Black and Blue Hawks!" drawn by Wally Wood, with writing credit not given (though I have seen Harvey Kurtzman credited at times). In the typical Mad fashion, this is a biting, hilarious parody which really nails the source's many problems.

To begin with, they parody the Blackhawks fight song: "Over land, over sea, we-ee fight for do-re-mi ... ha cha cha, we're Black and Blue Hawks!"

The team is introduced as Saddlesore (Chuck), Sauerbratten (Hendrickson), Yohnson (Olaf), and Chop Chop Chop. The latter might be the most insightful part of the parody. He's so small that he's in danger of being trampled on at all times, and instead of the usual broken English, he speaks like this:



He's also the only competent member of the group. But despite that, he's given a wind-up toy named "H.M.S. Pinafore" as a plane.

After this introduction, Robespierre (Andre) crashes on the island, bringing news of a revolution in "Panazonia" with his last breath. From here on, the story effectively parodies the comics' tendency to show the team propping up third-world dictatorships.

Chop Chop Chop is always saving Black and Blue Hawk after the latter screws up in some way, leading to Chop Chop Chop actually carrying the oaf on his back after their plane crashes into the ocean:



I love that Black and Blue Hawk slips into German here.

When they discover that only one life-preserver is available, the leader shows his true colors:



This is where the parody gets truly brutal. The line "You're not really one of us!" effectively encapsulates the entire treatment of Chop-Chop over the previous eleven years or so: despite his participation on the team, he is always treated as separate and different. It's hilarious, but like the best Mad parodies, it goes way beyond that, making an insightful and painful critique of the subject at hand.

This parody also gives the sense that there was also someone else out there who thought that Blackhawk was problematic, to say the least. Not only that, but the series was also popular enough to fall within the radar of the Mad creators and readers. Nonetheless, even this parody had little effect on the status quo at the Blackhawk series, and it would be a few years before Quality would even begin to change something like the appearance of Chop-Chop.

Special thanks to Mike Sterling of Mike Sterling's Progressive Ruin for help with the scans.

Wednesday, September 1, 2010

The Return of Blackhawk Wingsdays: Live!

First off, my apologies for the summer long gap in this blog. Right around the time I was planning on devoting more time to the blog, a bunch of stuff happened to take the wind out of my sails, and then some other projects took over my time. I did manage to put out a fairly regular movie column over at the Bureau Chiefs site, and now I'm ready to get back to some regular blogging a few times a week, if there is still anyone out there who is interested. I'm also on sabbatical this semester to work on a comics research project, so some of my posts coming up will be related to that work.

One of my accomplishments over the summer was to read a huge chunk of Blackhawk comics. I would venture to say that I've read most of the Blackhawk stories ever printed, though my research is a bit spotty from about issue 130 to 180. So, with that under my belt,and my batteries recharged, I'm going to make an exciting return to one of my favorite features: Blackhawk Wingsdays!

But if I'm going to make a comeback to this feature, I want to do it in a big way. Therefore, I'm going to be presenting Blackhawk Wingsday live this weekend!

Actually, this weekend I'm presenting a paper at the Purdue University Comparative Literature Conference, Graphic Engagements: The Politics of Comics and Animation. My paper, titled "Retcon and Race: The Many Faces of Chop-Chop from 1941-Present" (though the program gives the subtitle as "The Changing History of Chop-Chop, 1940-Present," it has since changed, partially to get the starting date right), will be like a more academic version of a long Blackhawk Wingsdays post, complete with tons of images but a bit more literary theory than I tend to use on the blog. So, if you are attending the conference, or are in the West Lafayette, IN, area on Saturday morning, come check it out!

I just want to say that I love the fact that I have a job where I can go to a conference and present a paper on Chop-Chop and the Blackhawks. My teenage self would hi-5 me so hard right now.

But because I know that most readers of this blog won't get to see this presentation, I want to share some of the stuff I will be discussing, especially since some of it is really nuts.

One of the things I became aware of while doing my Blackhawk research is that I really, genuinely enjoy the post-war Blackhawk stories, especially those drawn by Reed Crandall. Most of these stories are straight-up anti-Communist propaganda, with the team fighting off Communist rebellions in both real and fictional nations. And with 3 stories per issue at the time, the Blackhawks would often quell three revolutions in three separate fictional countries.

But the series also became a pretty solid adventure strip in a Milton Caniff mode, aided largely by Reed Crandall's dynamic, realistic art. It's a shame that DC hasn't reprinted any of this material: the early stories in the single Archives volume only catch the very beginning of Crandall's work on the strip, and the Showcase volume reprints the early DC issues, where the team had become a group of bland and generic crime-fighters.

One Cold War story that stands out is "Red Ransom," from Blackhawk 55 (Aug. 1952):



First of all, that is one dynamic cover!

In this story, we get a rare glimpse into Chop-Chop's private life. The Blackhawks travel to the U.S. in order to eat at the restaurant owned by Chop-Chop's cousin, Wah Jung. While there, they learn that Wah Jung has a problem: the Red Chinese government has sent him an unpaid tax bill charged to his father, Wah Po, who remains in China, where he runs a kite factory. The Reds threaten to imprison Wah Po if the "tax bill" is not paid.

The Blackhawks agree to help Wah Jung, letting Chop-Chop know, "You're one of us, Chop-Chop! We Blackhawks have to lend each other a hand!" So, the team heads to China, and Chop-Chop goes undercover to help break his uncle out of prison.

Not only is this the rare plot that takes the Blackhawks to a real, rather than fictional, country, the story also has something interesting going on visually. Here's an early page from the story:



I find it curious how Crandall depicts Wah Jung in his normal, realistic style, while Chop-Chop remains a heavily caricatured figure. If anything, the contrast makes the caricature even more grotesque, as this cartoonish figure clearly doesn't belong with the rest of the strip, despite Blackhawk's assertion that Chop-Chop is "one of us."

And when Chop-Chop works undercover to infiltrate the prison, the Chinese soldiers seem to think he's some kind of imbecile:



This sort of contrast between realism and caricature in the depiction of Asian characters within the same story occurs frequently in Blackhawk stories of this era, especially as the team engages in East Asian conflicts. It would still be a few years, though, before Chop-Chop's appearance would change in order to reduce, but not eliminate, the caricatured elements.

"Red Ransom," however, is particularly sensitive despite it's overt anti-Communist propaganda. Once the Blackhawks free Wah Po, they learn about the existence of a nearby weapons factory. Wah Po can signal the team from the ground so the Blackhawks can launch an airstrike, but Chop-Chop's uncle must sacrifice himself in the process. The team flies away from the mission with tears in their eyes.

Unfortunately, that sensitivity is undermined by the awkward placement of the Chop-Chop solo story in this issue, where Chop-Chop inherits a worthless fortune from a dead relative, and hijinx ensue.

I've got plenty of material for future installments of Blackhawk Wingsdays, and my research has yielded some other stuff that I'll work into the blog as well. Before I go, though, I want to give a much belated thanks to Tom Katers for plugging this blog on his fabulous podcast, Tom vs. The Flash. Unfortunately, there wasn't much of a blog to plug at the time, but I appreciate the shout-out, anyway.

Wednesday, March 17, 2010

Blackhawk Wingsdays: The Blackhawks Were Expendable!

After a long delay, I'm glad to say that I'm back with Blackhawk Wingsday, this week finishing out the back-up story from Blackhawk 202: a combat diary entry from World War II titled, "Andre Must Die." (The author of this story is unknown, but the art, as usual, is by Dick Dillin and Chuck Cuidera.)


Many Blackhawk readers have probably longed for the death of this smarmy Frenchman, and as we've seen before, this isn't the first time Andre has been left for dead. Unfortunately, because this is a flashback story, we know that Andre won't really die, but we can always hope.

As the story opens, Andre and Hendrickson parachute behind enemy lines into occupied France in order to deliver some information to French resistance leaders.

As usual, ethnic tensions amongst the Blackhawks threaten to undermine the mission almost before it gets started.

Everything seems to be going fine until Nazis raid the meeting place, and Hendrickson proves to be the worst lookout ever.

With Andre and the resistance leader, Pierre, captured, and Hendrickson's location unknown, the Blackhawks are forced to make a tough decision: go in and rescue Andre.
Actually, that solution never crosses their minds. Instead, the Allied commander gives orders for a bombing run to destroy the location in which Andre is held prisoner so that he can't be tortured to reveal military secrets. The Blackhawks only put up token resistance to this solution because, hey, it's just Andre.


So, they blow the shit out of the Nazi prison, and then they come back to base in order to play some chess. Also, a few days later, Chuck is the first to realize that Hendrickson is also missing.

Luckily, the men don't have to break up their chess game, as both Hendrickson and Andre walk through the door, apparently unscathed and berating their teammates for being lazy assholes.
Hendrickson then regales them with the tale of how he underwent a one-man operation to rescue Andre and Pierre, and the others realize that they probably should have thought of doing something like that.

I guess the final lesson of this story is, just as there's no "I" in "team," there is also no "team" in "rescue operation."

Wednesday, March 3, 2010

Blackhawk Wingsday: A Brief Interlude Before We Get Back on Track

I mentioned a few months ago that the Blackhawks seem to be making a mini-comeback of late, with their appearances in The Brave and the Bold, Batman Confidential, and the forthcoming First Wave miniseries. I was surprised, though, to see them make an unexpected cameo in the latest issue of Justice League of America, written by James Robinson and pencilled by Mark Bagley. In a flashback involving some mysterious alien device that the New New (Newish?) Gods are after, Robinson includes several Quality Comics heroes.



This issue, number 42, also marks the last issue I'm buying of Justice League, after continuously following JLA series in various incarnations for more than 25 years. I've been making a concerted effort lately to stop buying certain series purely out of habit, especially ones that I just haven't enjoyed in quite a while. However, after I made this decision, I feel like this issue is saying to me, "Don't go, Doctor K! We promise we'll be better! See! Here are the Blackhawks--isn't this exactly what you want?" But unfortunately, it's too late (though I do love the War Wheel).

Wednesday, February 10, 2010

Blackhawk Wingsdays: The Outcasts of Blackhawk Island!


The Blackhawks have fought and defeated (often by accident) many enemies that threaten the peace of the world. However, Blackhawk 202 (Nov. 1964) reveals one enemy that they simply cannot defeat: age descrimination!



Also in this issue: the Blackhawks actually fly their goddam planes!

I do want to point out, though, that the splash page here is a pants-on-fire liar. As a Blackhawk scholar, I must address this claim that Blackhawk Island has "never been seen by outsiders." In fact, a quick perusal of the Showcase Presents: Blackhawk volume proves that the black knights were letting reporters and others on the island all the time. So, I'm calling bullshit on this.

In this issue, the Blackhawks battle the Hammer, yet another criminal mastermind who uses elaborate machines to commit his crimes, like this giant flying saucer that vacuums up precious minerals.

Though the Blackhawks handily defeat the Hammer's flying saucer, little do they know that the villain has an ulterior motive: he wants to track the team's flight path in order to trace the location of Blackhawk Island.

This is a pretty elaborate plan when he could have just googled "Blackhawk Island location" and gotten the same result.

On the island, the team undergoes some rigorous training, which often results in Hendrickson receiving some ribbing for his age. To prove he's not an old man, Hendy performs a triple gainer and knocks Stan into the water:



Meanwhile, in a sub off the coast of Blackhawk Island, Hammer launches Operation Methusaleh, which involves some kind of green gas that causes all who come in contact with it to age rapidly.

Right here is where Hammer's plan falls apart, even before it gets started. There is a wide variety of poison gases that Hammer could have used here that would wipe out the Blackhawks instantly and give him total access to this secret, uncharted island. Instead, he has to get all fancy with this bullshit aging gas.

The Blackhawks' system of fans keeps the gas--which they think is just a weird green fog--just off shore. Soon, though, a report comes in of pirate activity, and Blackhawk sends Andre, Hendrickson, and Stan out in the Blackhawk sub in order to investigate. In the process, the trio get exposed to the green gas. Of course, if they had just flown in their planes--which is what the Blackhawks do, after all--this wouldn't be a problem.

The three heroes don't actually find any pirate activity, and so they head back to the island. Soon, though, the exposure to the gas takes effect:

Man, I just love how Andre talks to himself in the mirror. Unfortunately, his pussy-hounding days are over as he turns into a decrepit old man.

The same happens to Hendrickson and Stan as well:


Also, in an odd turn of events, Blackhawk's own right arm becomes withered and old, possibly because Andre touched him there.

You don't want to know what else became withered and old because Andre touched it.

With this turn of events, Blackhawk has no choice but to make a drastic decision that opens him up to a huge age-descrimination lawsuit: the three old men must be fired because the team can't waste resources dragging along some senior citizens.

No retirement party, no gold watch--the three seniors are just put in a boat and cast adrift.

This proves to be a huge mistake, as Hammer makes his way onto the island with his various gadgets and has his way with the remaining Blackhawks:


With all the young Blackhawks captured, the three old men return to the island to live out their final days, and since Hammer does not see them as a threat, he lets them do what they want.

However, even as old men, the Blackhawks shouldn't be counted out. All of the senior citizen paraphernalia turns out to be cleverly hidden weapons. Andre's cane is actually a rifle, and Stan's ear trumpet...

Also, Hendrickson has somehow hidden a giant bazooka in his wheelchair:

Once Hammer is captured, the Blackhawks have a couple of dilemmas to solve: one, they need to find out how to de-age their teammates, and two, they need to do something about the fact that Hammer and his henchmen know the location of Blackhawk Island.

Luckily, they have a Nazi machine that will take care of both problems:


The story ends without Blackhawk acknowledging that he was wrong to exile Andre, Stan, and Hendrickson just because they are old. In fact, he could have gotten off by just saying, "It was my plan all along to have the three old men return and save us!" And so, the discriminatory labor policies of Blackhawk Island remain intact and unchallenged.

According to the Grand Comics Database, "The Outcasts of Blackhawk Island" was written by Bob Haney, even though he's not credited in the issue itself. Though this story certainly has touches of that patented Bob Haney insanity, I had always thought Haney didn't come on this book until issue 203. I'll have to double-check my records on this.

Wednesday, February 3, 2010

Blackhawk Wingsday: The Enemy Blackhawk Creatures!

During this period of change in the Blackhawk series, a recurring plot occurs in which one or more of the Blackhawks turns against the rest of the team, usually by being transformed into a monster by an evil scientist. Once again, one really has to question the efficacy of a crime fighting team that spends most of their time either fighting each other or rescuing their leader from deadly peril of their own making.

"The Enemy Blackhawk Creatures," from Blackhawk 201, fits this pattern, as the cover shows team members getting transformed into bizarre energy creatures. However, the splash page seems to set up an entirely different story:

It seems like the writer (and no writer is credited here, but it may have been Arnold Drake, who did much of the writing of the series along with France Herron, until Bob Haney took over a few issues later) couldn't decide if he wanted to do tiny Blackhawks or electrical Blackhawks, and instead put both hands together and combined the two.

The story opens with the Blackhawks chasing after some daring crooks who have just stolen the famed "Pearl of India" from the local museum. Andre manages to tackle one of the thugs before he escapes on a helicopter, but in the ensuing melee, the pearl comes loose:

So, while the crime was foiled, Andre feels bad that he managed to lose the pearl down a drain hole, and he makes a strange wish: he wants to be small so that he could fit down the drain and recover the pearl.

Coincidentally, Andre's request is overheard by Cheech and Chong, who help Andre get small. Actually, it's the famous Professor Milbrook, who has recently been in the news for his unorthodox scientific experiments. He informs Andre that a new device he has invented will help him achieve his desire for shrinking.

Milbank takes Andre to his lab, where he demonstrates the machine on a rabbit. After the first blast of the machine, the bunny becomes a giant electrical rabbit, then another blast turns it into a palm-sized hare. Deciding that absolutely nothing could go wrong with this, Andre volunteers to be the machine's next subject.

It turns out, however, that Professor Milbrook has other plans, and he only exposes Andre to the first blast:

As a mindless creature of pure energy, Andre becomes the professor's slave, and the evil scientist turns the monster on the Blackhawks.

During the ensuing battle, Hendrickson and Chop-Chop are also turned into electrical creatures, and while Blackhawk discovers that the creatures are weakened by water, he and the remaining team members are unable to stop them. That means Blackhawk has to come up with another plan:
The plan to lure the creatures to "Playland" amusement park turns out to be total crap, as Blackhawk has no idea what to do with the creatures once he's lured them in there. Instead, all the Blackhawks are captured and turned into energy creatures.

Milbrook then reveals a side-effect of his device: the energy creatures will automatically turn small after a certain period of time elapses, so in order to control his new captives, he just makes them small at the same time:


While tiny, the Blackhawks manage to pick up a broom and cold-cock the professor with it, knocking him out cold. They then sneakily turn the device on him. Little Milbrook and Tiny Blackhawk fight, and Milbrook's face is dislodged, revealing that he isn't Milbrook after all:

Karl (The Con) Kendell--the criminal with the worst nickname--kidnapped the real Professor Milbrook and used his devices to further his criminal career. In fact, he had set the whole thing up with the pearl thieves in the first place.

So, let me make sure this is straight: Kendell's plan all along was to turn the Blackhawks into his own personal army of energy creatures. In order to achieve this goal, he hires a gang to rob the museum of the Pearl of India, confident that the Blackhawks will answer the museum alarm. Then, knowing full well that the Blackhawks will botch the collar, Kendell has the crook intentionally drop the pearl down a drain. Kendell does this so that the Blackhawks will wish they could shrink and, therefore, will be amenable to his offer to use the shrinking machine invention. That is one goddam fool-proof plan.

As part of Kendell's punishment, he is dropped by string down the drain in order to recover the pearl.



At the end of the story, the Blackhawks seem to want to play with Kendell like a little toy doll for a while before they return him to normal size.

Wednesday, January 27, 2010

Blackhawk Wingsdays: The Fabulous Blackhawk Freaks!

Back in October, during the Halloween Countdown, I covered the lead story in Blackhawk 199, where the Blackhawks fight a band of mutated alien mummy insects. Between Blackhawk 196 and 199, the team did away with their classic "black-but-looks-blue" leather uniforms for something more colorful and modern. This was, of course, a huge mistake--one of many that will plague this series until its cancellation several years later. (It was in issue 197, to be exact--an issue that is, unfortunately, not in my collection. Neither is 198, which features a new origin for the Blackhawks. I need to get my hands on those comics!)

The second story in issue 199 anticipates one of the more dramatic changes to come in the series, as three of the Blackhawks are turned into super-powered freaks in "The Fabulous Blackhawk Freaks!" (Which, unfortunately, does not involve the Blackhawks teaming up with Gilbert Shelton's Fabulous Furry Freak Brothers, though that would have been awesome.)



As the story opens, the Blackhawks stumble across some bizarre landscaping being done in some random, unnamed forest: an antigravity beam is tearing up trees. Blackhawk splits the team up into two groups: Andre, Hendrickson, and Chop-Chop head off in one direction, and Blackhawk, Stanislaus, Chuck, and Olaf go in the other. Blackhawk's team is quickly confronted by one of the innumerable alien races that artist Dick Dillin created during his long career:



That team is then captured in a giant bubble that inspires Chuck to blurt out one of his many catch-phrases:



They break the bubble by rolling it down a hill. Meanwhile, the other team has found the aliens' ship, and, in typical Blackhawk fashion, they monkey with shit until it gets them in trouble:



The two teams reunite in order to compare notes, and we get to see that the alien gas wasn't as harmless as they thought. First, Hendrickson inflates into a giant flying Dutchman:



(Note: I didn't make up that corny pun--it's actually in the story.)

Andre anticipates Bootsy Collins:



And Chop-Chop anticipates Major League Baseball over the past 15 years or so:



Everyone quickly returns to normal after demonstrating their new powers, and Blackhawk decides to delay worrying about that in favor of dealing with the immediate problem: the new alien threat. To this end, Blackhawk splits the team up yet again, since that worked so well last time. Now, though, he goes off alone to find the aliens, while everyone else goes off to destroy the alien ship.

When Blackhawk finds the aliens, however, he discovers that they are not the threat his xenophobic prejudices caused him to think they were. They are, in fact, here on Earth to dispose of a dangerous bomb that crashed on the planet. They were planning on hauling it away into space before it detonated.

Blackhawk tries to warn the other team, but his cheap-ass radio is busted, and, in a rare instance of efficacy, the other members of the team have actually accomplished their mission, using Chop-Chop's new strength to wreck the ship.

Now they need a new plan to get the bomb off the planet. Blackhawk hastily puts together a half-assed strategy to carry the bomb on Hendrickson's inflatable back and then have Chop-Chop launch the bomb into space once Hendy achieves his maximum height.

And, of course, they fuck this up:



Andre tries to stretch out and reach his leader, but Blackhawk's velocity is too fast, and he's soon out of reach. And, again as usual, he has to save himself while his useless team members sit and watch.



At least Hendrickson proves useful.

The bomb then goes off harmlessly in the stratosphere, while back on Earth, the new powers have worn off, and the Blackhawks now have to fix the aliens' spaceship manually.

By the way, I know I've dropped the ball lately on the Gil Kane punches, but I plan to get a couple up in the next few days in order to get back on schedule. My apologies for that.

Wednesday, January 20, 2010

Blackhawk Wingsdays: Five Broken Guns!

Looks like I accidentally forgot to do a Gil Kane punch yesterday, so I'll be sure to put one up tomorrow. In the meantime, I'm going to stay on track with Blackhawk Wingsdays, today's installment featuring the second story from Blackhawk 196: "Five Broken Guns!"

One of the things I love about this era of Blackhawk comics is when the series would occasionally remind readers that this used to be a slam-bang war comic by digging back into the "World War II Combat Diary." This particular story, written by France Herron and drawn by Jack Sparling and Chuck Cuidera, is no exception.

The Blackhawks parachute into Nazi-occupied France in order to destroy a strategically important bridge, but the second they land, they come under unexpected Nazi fire.

Man, I love the dialogue in this story.

The boys are pinned down, and they need to come up with a plan in order to save their own bacon and complete the mission. Blackhawk's solution: pretend that Andre and Stan were killed in a grenade blast, allowing the duo to flank the Nazis and destroy their Tiger Tank that's on its way.

The Nazis increase the heat by calling in a mortar attack on the Blackhawks' trench, and realizing the team can't hold this position for long, Blackhawk extends his ruse by pretending that Chuck, Olaf, and Hendrickson are dead, too. The three are then sent to join their teammates in the tank attack.

However, the tank keeps coming, and Blackhawk is having more and more difficulty holding his position. So, in typical Blackhawk style, the man takes matters into his own hands.

Just to be clear on what happens here: Blackhawk slides under the tank, attaches the dynamite, and then single-handedly blows up both the tank and the bridge--a job Blackhawk had previously sent 5 men to do. This is a pretty awesome sequence right here.

And where were the other Blackhawks while all this was going down?

A likely story. As usual, the rest of the team drops the ball and leaves Blackhawk to do all the dirty work.